![How do I export a Uasset into Maya/Blender without the Mesh "breaking"? Is there a way? : r/unrealengine How do I export a Uasset into Maya/Blender without the Mesh "breaking"? Is there a way? : r/unrealengine](https://external-preview.redd.it/6Yby4x-1UA7YsU8yKsctEXmWkUnSpZXh6CKpRAtFRhI.png?format=pjpg&auto=webp&s=37bfbf29236b96e4cf8f00067e94f74a6113beeb)
How do I export a Uasset into Maya/Blender without the Mesh "breaking"? Is there a way? : r/unrealengine
![When I attempt to import a uasset, the file explorer that UE5 opens doesn't show uassets. - Asset Creation - Epic Developer Community Forums When I attempt to import a uasset, the file explorer that UE5 opens doesn't show uassets. - Asset Creation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/8/e/a/8eaab2284eea6d79a8d81030685ef1fbf9ffb3fa_2_690x373.jpeg)
When I attempt to import a uasset, the file explorer that UE5 opens doesn't show uassets. - Asset Creation - Epic Developer Community Forums
GitHub - blueprintue/uasset-reader-js: Read and extract informations of . uasset files from Unreal Engine in javascript.
Unable to import file “ExPlus_Remap.uasset”and“RL_LLF_AnimBP_Sample.uasset”. Unreal version 4.254 cannot be imported. - Feedback Tracker
![I'm pretty new to Unreal, I'm using an imported Uasset in my scene, and when i go to add the tree to my scene it just greys out and uses the default I'm pretty new to Unreal, I'm using an imported Uasset in my scene, and when i go to add the tree to my scene it just greys out and uses the default](https://preview.redd.it/im-pretty-new-to-unreal-im-using-an-imported-uasset-in-my-v0-oaeuvtcg7kx91.png?auto=webp&s=5141d68f07cf1f0fa6db6416bc396cf6ea50727a)