![Change Blender "Animation" name for GLB output? - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js Change Blender "Animation" name for GLB output? - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js](https://global.discourse-cdn.com/business7/uploads/babylonjs/original/3X/b/e/be6ad816d8630e24c7654af0f811cb98de4c4e96.jpeg)
Change Blender "Animation" name for GLB output? - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js
![Getting Error on Importing A gltf file That I imported using blender 2.8 · Issue #535 · KhronosGroup/glTF-Blender-IO · GitHub Getting Error on Importing A gltf file That I imported using blender 2.8 · Issue #535 · KhronosGroup/glTF-Blender-IO · GitHub](https://user-images.githubusercontent.com/24879352/59146768-cd98da80-8a0f-11e9-8948-be99ba13629a.png)
Getting Error on Importing A gltf file That I imported using blender 2.8 · Issue #535 · KhronosGroup/glTF-Blender-IO · GitHub
![Utilizzare Blender per preparare modelli 3D da usare in Dynamics 365 Guides e Power Apps - Dynamics 365 Mixed Reality | Microsoft Learn Utilizzare Blender per preparare modelli 3D da usare in Dynamics 365 Guides e Power Apps - Dynamics 365 Mixed Reality | Microsoft Learn](https://learn.microsoft.com/it-it/dynamics365/mixed-reality/guides/3d-content-guidelines/media/blender-clear-check-boxes.png)
Utilizzare Blender per preparare modelli 3D da usare in Dynamics 365 Guides e Power Apps - Dynamics 365 Mixed Reality | Microsoft Learn
![I have glb file with pixel texture made in blender but importing it in godot 4.0 alpha 15, the texture appears blury. help me fix this and thanks : r/godot I have glb file with pixel texture made in blender but importing it in godot 4.0 alpha 15, the texture appears blury. help me fix this and thanks : r/godot](https://preview.redd.it/i-have-glb-file-with-pixel-texture-made-in-blender-but-v0-khgj5blyq9m91.png?auto=webp&s=f52c2babbc97e1639e77649f9ff614aaa439e380)
I have glb file with pixel texture made in blender but importing it in godot 4.0 alpha 15, the texture appears blury. help me fix this and thanks : r/godot
![Incorrect result on import/export a glb file in Blender without editing · Issue #432 · KhronosGroup/glTF-Blender-IO · GitHub Incorrect result on import/export a glb file in Blender without editing · Issue #432 · KhronosGroup/glTF-Blender-IO · GitHub](https://user-images.githubusercontent.com/26633801/56142559-311e0300-5f9f-11e9-994b-735054ca50db.png)